Google Leverages Tegra K1 to Deliver 'PC Gaming Graphics in Your Pocket'

By Patrick Shaw - Fri, Jun 27, 2014

Gaming had a big presence this year at the Google I/O developers conference in San Francisco.

We saw the debut of innovative new technologies in development at Mountain View HQ including Android TV, Google’s set top box that brings Android gaming and entertainment to the living room.

Google showcased the Android Extension Pack (AEP), a set of powerful developer tools for the latest version of the Android operating system, Android L.

Google also revealed a visually impressive tech demo of Epic Games’ Unreal Engine 4 with AEP, which was shown running on NVIDIA’s next-generation Tegra K1 processor.

AEP brings a slew of high-end technologies to OpenGL ES that raise the graphical bar for what’s possible on mobile hardware including differed rendering, physically-based shading with g buffers, image based lighting and HDR tone mapping among other features.

Combined with the latest iteration of Epic Games’ proprietary graphics engine, Unreal Engine 4, and NVIDIA’s Kepler architecture-based Tegra K1, the future of Android gaming should be exciting to say the least.

Or as Dave Burke, Google’s head of engineering on Android, explains, “quite literally this is PC gaming graphics in your pocket.”

Click the following link to watch the Tegra K1-powered Unreal Engine 4 demo from Google I/O in its entirety: