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Let the Shadowgun Buzz Begin

By Joe McCloud - Mon, Sep 26, 2011

Even though the release of Shadowgun for NVIDIA® Tegra® devices is just around the corner, the press is already buzzing about this console-quality third-person shooter. And while the game will run beautifully on Tegra 2 equipped hardware, MadFinger Games is hard at work to deliver a version shortly after specifically optimized to take advantage of the upcoming Kal-El processor. Built on the Unity 3D Engine, the game takes place in the year 2350 and places players in the role of John Slade, the galaxy’s most infamous bounty hunter.

"Multi-core Android devices are starting to pack some serious graphics powers, but few developers have taken full advantage of them yet. It’s nice to see MadFinger Games (and Gameloft) raise the bar and I’m looking forward to the next wave of advanced Android games coming this year."

-Android and Me

"We have played this game a couple of times at events like E3 and can attest to it's level of badass-ness. There will be both a Tegra 2 and Kal-El version of this game available."

-Droid Gamers

"Built using Unity3D, Shadowgun will launch for iOS devices on Sept. 28th with Android NVIDIA Tegra 2 devices shortly after. Madfinger Games did confirm that a Tegra 3 Kal-El version in the works, so be on the lookout for that later this year."


"MadFinger Games is making a version of the game for both NVIDIA Tegra 2 and the upcoming NVIDIA Tegra 3 quad-core processors. It’s simply going to look very nice."

-Droid Matters


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