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Gameloft Exec Discusses Future Of Mobile Technology

By John Gaudiosi (gamerlive.tv) - Tue, Aug 12, 2014

Gameloft is one of the largest mobile game publishers in the world. The company has been at the forefront of new technology as smartphones and tablets continue to blur the line between console games and mobile titles. Baudouin Corman, Gameloft’s vice president of publishing for the Americas, discusses the changing mobile landscape and explains how Gameloft franchises will be impacted by new technology like NVIDIA’s SHIELD tablet and Android TV in this exclusive interview.  

What is Gameloft’s position regarding controller support in games like Asphalt 8, NOVA 3, and Real Soccer 2013 and NVIDIA SHIELD?
Some players like to use controllers, especially for certain games like Asphalt 8 or Nova 3. These users can have a great experience and can enjoy native controller support with the NVIDIA SHIELD. We currently have GT Racing 2, Asphalt 8, Blitz Brigade, Dungeon Hunter 4, Gangstar Vegas, Modern Combat 5, Nova 3, The Amazing Spiderman 2  optimized for the SHIELD portable. These games should also run well on the Shield Tablet. As we speak, our QA teams are working to check compatibility on the samples that we recently received.    

Does Gameloft find that users that use apps like TegraZone and AppBrain are more inclined to download and buy new games more frequently?
We don’t have data to back this assumption. That said, with hundreds of thousands of mobile games on the market, any app that helps promoting top quality games brings value to players who are looking for great content.   

How does Gameloft see upcoming Android set-top boxes and micro-consoles changing gaming in the living room?
We see a big opportunity for company like Gameloft. We have a large catalog of immersive games that can take advantage of this new platform. Android Micro consoles and STB will bring competition in a space that has been dominated by a few players so far. It will be for the benefit of the end-users.   

What are your thoughts on NVIDIA Tegra K1 technology?
Every year we see a leap in terms of performance coming from the chipsets makers. It’s always very exciting for our studios to have more horsepower to play with. Our engineers are studying the SHIELD tablet in order to find out what it can potentially do for our 3D intensive games.   

What do you see that opening up for game developers moving forward?
With mobile gaming, we’re in the golden age of Video Games. Everybody with a smartphone or tablet can now play very polished and very high production value games.   

How do you see Android TV opening up new opportunities for game developers?
We have to see how fast OEMs can integrate the technology. Historically, product cycles and adoption rates are much longer on TV/STB than on mobile/tablet. But we expect that it will become a natural behavior to play a sessions of Asphalt on your TV when you’re back home and pick up the game exactly where you were when playing on your phone.   

What are your thoughts on the NVIDIA SHIELD tablet?
It's good to see a company like NVIDIA that is very gaming focus taking initiatives in the mobile gaming space. The tablet is definitely an interesting form factor for gaming. We see a very high level of engagement, both in terms of number of sessions per day, and session length, in our core titles played on tablets. 


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