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Tegra Takes Gaming Action By The “Horn”

By Paul Jastrzebski - Thu, Aug 30, 2012

Unreal Engine 3 (UE3), Epic Games’ reknown game engine, is going mobile. And the charge is being led by Horn, Phosphor Games’ new third-person action adventure game.

Starting today, devices powered by NVIDIA Tegra 3 and Tegra 2 can find Horn in TegraZone and the Google Play store.

Google unveiled Horn running on its Tegra 3-powered Nexus 7 tablet at the Google I/O 2012 keynote back in in June. Mobile gamers everywhere were stunned by the UE3-powered graphics and dynamic open-world gameplay. Since then, buzz surrounding the game has only grown.

In Horn, you play as a young blacksmith’s apprentice, exploring a beautiful game-world unlike any seen before on a mobile device.

It’s filled with scenic vistas, huge waterfalls, heart-stopping monsters and epic boss fights – all of which can be explored in an open world. You’ll be walking, jumping, crawling and even grapple-hooking your way around using intuitive touch gestures that were meticulously tuned to feel “just right.”

Horn takes mobile gaming to a whole new level, while delivering an epic 10+ hours of gameplay experience that gamers of all stripes will enjoy.

But Phosphor Games didn’t just create one of the most visually stunning games ever seen on a mobile device. They’ve also endowed Horn with numerous enhancements that take advantage of Tegra 3’s unique 4-PLUS-1 quad-core architecture.

For example, Tegra 3 devices will enjoy cloth simulation on all characters, advanced particle effects and a more dynamic and interactive world that has all the attributes of a AAA console title.

This is what the cutting-edge of mobile gaming looks like. Check it out today!